Products
21st Century ProductsWe have been developing tools and designing learning environments. These environments leverage our learning philosophy and team commitments. Each of these products are designed worlds that in collaboration with Indiana University School of Education have or are being designed and tested in classrooms around the world.
Some of these products are currently available as part of the Quest Atlantis multiuser virtual environment, and our Virtual National Parks series will be released shortly as part of the OPEN game-based worlds.
Coming Soon:
- Virtual Hawaii Volcanoes National Park
- In this virtual world, students travel to Hawaii Volcanoes National Park, where they become a proud member of the cyber-ranger program. Along the way they will learn the ways of the native Hawaiians, work on the beaches to save the sea turtles, explore a giant lava tube cave in the park rainforest, and join forces with volcanologists and experience earthquakes and eruptions.
- Healthy Teen Relationships - Rhode Island
- Game Changers - Healthy Teen Relationships educational videogame is the world’s first immersive digital game designed exclusively to support the teaching and learning of positive, protective relationship skills. read more
Virtual National Parks Series — Human Heritage and the Natural Environment
Virtual Mesa Verde National Park™ ©![]() | This virtual world experience provides students with an opportunity to travel back in time and live a day in the life of the Ancestral Puebloan people, who inhabited the American Southwest over 1400 years ago. Students explore the characteristics of civilization, work with archeologists, and decipher petroglyphs, as they explore these ancient ruins. They’re on a mission to help their new friend Lorisa, who is descended from the Ancestral Puebloans, and who proves to be a valuable resource in helping teach the standard-based social science curriculum. Along the way, they explore the National Park, gaining virtual access to places (and centuries) not possible in person. |
Virtual Hawaii Volcanoes National Park™ © ![]() |
The third in our series of National Parks and Cultural Heritage sites, Virtual Hawaii Volcanoes National Park engages students in the study of standards-based earth sciences, biology, botany, and cultural geography, as they attempt to restore the balance of the ever changing elements on the island. |
Saving the Black Rhino™ ©![]() |
In Black Rhino students enter and explore a 3D animated simulation of a real-life National Park called Mkomazi, which is located in Northeast Tanzania. Through the subject areas of standards-based science, social studies, and language arts, students will learn the issues and sometime conflicting viewpoints surrounding the survival of the Black Rhino. While exploring this 3D virtual environment, students will engage in scientific inquiry, critical thinking and decision-making, while exploring African cultures, the endangered wildlife and habitats, and the sustainable alternative energy sources that help run the Mkomazi National Park. |
Virtual Health Module
The Healthy Teen Relationships GameVirtual Space & Planetary Sciences Module – Spacenik
Spacenik - Near Earth Asteriod Mission™ ©![]() |
The Near Earth Asteriod Mission helps students learn more about earth and planetary science as they try to prevent an asteroid from hitting the planet. Students discover that the asteroid Atlas is headed toward Earth. In an attempt to prevent catastrophe, students teleport to a space station to learn more about the problem and to make a recommendation to NASA. As they take on the role of a NASA planetary scientist, students engage in standards-based science and persuasive writing activities. Using real data and methods, students accurately measure and then develop a plan to deflect the incoming asteroid. Will they save the earth in time? |




